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A jam submission

Dash The SquirrelView game page

Gather nuts and prepare for winter, the less you leave laying around - the bigger the feast!
Submitted by UsuallyGuilty โ€” 39 minutes, 16 seconds before the deadline
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Dash The Squirrel's itch.io page

Results

CriteriaRankScore*Raw Score
Cozy Fall Vibes#992.7493.286
Fun#1072.2712.714
Overall#1122.4702.952
Presentation#1192.3902.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

I thought the platforming was a bit meh tbh, just because there weren't any jumps where I was afraid I wouldn't make it.
There's no audio which is always a big miss for me and I got stuck in a flag which was a tad annoying. The movement was nice and I liked the objective (or my interpretation) a little less acorns could've been good but for three days the size of the world was really nice. I also agree with Laster33 on the "Shade Smooth" part.

Well done!

Submitted

The game is very fun, the controls are really good and the art is very nice.

One thing this game lacks is music, and maybe a story or an objective.
Overall I really liked this game and it's really good especially for 3 days!

Submitted

Loved the cuteness of the game! Cool level design, needs some slightly improvements on the plateformer side but it's a great work otherwise !

Submitted

Cute game! I felt that the gravity was a bit too low (felt very floaty), and it made moving and jumping around a bit difficult in my opinion. Loved the fall vibes and level design, and I think adding some sound to it can also go a long way <3

Submitted

I liked the level design. Movement is bit off but fast so I like it. There is some tips I would like to give:

 -Some audio feedback for collecting items would be really good. Especially because of first person view its hard to say. I look back lot of time to see if I got them or pass by.

-There can be a counter at the screen showing how many acorn we collect and how many left. Also I think reducing number of collectibles would be a good idea.

 -I suppose Blender is used in making of this models. In that case I would suggest to apply "Shade smooth" to them since most of the models have a sphericial shapes it would look better than multiple sharp edges.

-Also I suggest to play with Spectecular, Roughness and Metallic properties of the materials to get wanted shading and reflections.