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Results

31 entries were submitted between 2022-03-25 15:00:00 and 2022-03-27 10:30:00. 467 ratings were given to 31 entries (100.0%) between 2022-03-27 10:30:00 and 2022-03-27 13:15:00. The average number of ratings per game was 15.1 and the median was 17.

Picnic TD

by alirezaamini13, TandersT

Ranked 10th in How was the sound and music used in the game? with 23 ratings (Score: 2.913)

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CriteriaRankScore*Raw Score
How engaging and crearive did you find the mechanics?#73.6523.652
How was the sound and music used in the game?#102.9132.913
How well designed was the narrative?#122.3912.391
How well did the game incorporate the given challenge?#133.2173.217
Overall#152.9742.974
How appealing and suitable were the artistic choices in the game?#202.6962.696

Ant no Picnic here

by Lulz2

Ranked 14th in How was the sound and music used in the game? with 23 ratings (Score: 2.652)

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CriteriaRankScore*Raw Score
How well did the game incorporate the given challenge?#14.4784.478
Overall#23.5483.548
How well designed was the narrative?#53.0433.043
How engaging and crearive did you find the mechanics?#63.7833.783
How appealing and suitable were the artistic choices in the game?#73.7833.783
How was the sound and music used in the game?#142.6522.652

PicniCross

by DevLope

Ranked 15th in How was the sound and music used in the game? with 18 ratings (Score: 2.611)

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CriteriaRankScore*Raw Score
How engaging and crearive did you find the mechanics?#24.0004.000
How well did the game incorporate the given challenge?#54.0564.056
How appealing and suitable were the artistic choices in the game?#63.8893.889
Overall#63.3333.333
How was the sound and music used in the game?#152.6112.611
How well designed was the narrative?#182.1112.111

Picnic Panic Potato

by GusGas

Ranked 16th in How was the sound and music used in the game? with 24 ratings (Score: 2.292)

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CriteriaRankScore*Raw Score
How well designed was the narrative?#72.6672.667
How was the sound and music used in the game?#162.2922.292
How well did the game incorporate the given challenge?#172.6672.667
How engaging and crearive did you find the mechanics?#182.7082.708
Overall#192.5922.592
How appealing and suitable were the artistic choices in the game?#212.6252.625

Pik and Nik (Online)

by 2Weeks

Ranked 17th in How was the sound and music used in the game? with 13 ratings (Score: 2.220)

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CriteriaRankScore*Raw Score
How well designed was the narrative?#112.4222.769
How appealing and suitable were the artistic choices in the game?#163.2963.769
How was the sound and music used in the game?#172.2202.538
How well did the game incorporate the given challenge?#192.5562.923
How engaging and crearive did you find the mechanics?#202.0852.385
Overall#202.5162.877

Blooming Meadows (Online)

by Eastvillage

Ranked 18th in How was the sound and music used in the game? with 12 ratings (Score: 2.170)

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CriteriaRankScore*Raw Score
How engaging and crearive did you find the mechanics?#143.0813.667
How was the sound and music used in the game?#182.1702.583
How appealing and suitable were the artistic choices in the game?#192.8013.333
Overall#212.3242.767
How well did the game incorporate the given challenge?#242.1002.500
How well designed was the narrative?#271.4701.750

Cheese Time

by Madmanden, chrdueholm, Malberg

Ranked 19th in How was the sound and music used in the game? with 18 ratings (Score: 1.778)

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CriteriaRankScore*Raw Score
How engaging and crearive did you find the mechanics?#24.0004.000
How well did the game incorporate the given challenge?#54.0564.056
Overall#143.0113.011
How appealing and suitable were the artistic choices in the game?#153.3333.333
How was the sound and music used in the game?#191.7781.778
How well designed was the narrative?#211.8891.889