Really enjoying the graphic style you used for this. I've been considering a similar approach for future projects. Would love to know any tips you have!
Thanks! I used orthographic camera for the outside shots and perspective camera for the indoor shots. I used 3d text for the interactions and used a separate camera for GUI. I'd recommend using 3-color gradient lighting and adjusting the color correction curves. The lighting is also pretty important for the color gradient system. I ended up using just one directional light, everything was in one scene. I'd suggest changing the color gradient and then the lighting, rinse and repeat until you're satisfied. :)
Just wow!! Incredible ambience, although it doesn't have ambient sounds, the art and animations are very well achieved. The austerity of the screen elements makes the concept perfect. Becoming oppressive without neglecting beauty I notice some influence from silent hill and the cat lady, right? Thank you very much. Excellent work:)
The cat lady and silent hill were the main inspirations for this so keen eye ^_^ I'm glad you made a connection. I didn't spend quite as much time with the audio as I wanted to. There are bg sfx for the woods, the pond, and also footstep noises, but I turned them down a lot. Also the HTML version doesn't seem to handle the audio quite like it should. Thanks for playing and your kind words!
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Really intense story. I included it in my Darktober 2017 compilation video series, if you’d like to take a look. :)
Really enjoying the graphic style you used for this. I've been considering a similar approach for future projects. Would love to know any tips you have!
Thanks! I used orthographic camera for the outside shots and perspective camera for the indoor shots. I used 3d text for the interactions and used a separate camera for GUI. I'd recommend using 3-color gradient lighting and adjusting the color correction curves. The lighting is also pretty important for the color gradient system. I ended up using just one directional light, everything was in one scene. I'd suggest changing the color gradient and then the lighting, rinse and repeat until you're satisfied. :)
Just wow!! Incredible ambience, although it doesn't have ambient sounds, the art and animations are very well achieved. The austerity of the screen elements makes the concept perfect. Becoming oppressive without neglecting beauty I notice some influence from silent hill and the cat lady, right?
Thank you very much. Excellent work:)
The cat lady and silent hill were the main inspirations for this so keen eye ^_^ I'm glad you made a connection. I didn't spend quite as much time with the audio as I wanted to. There are bg sfx for the woods, the pond, and also footstep noises, but I turned them down a lot. Also the HTML version doesn't seem to handle the audio quite like it should. Thanks for playing and your kind words!