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Once again...

A topic by BlindseekersOath created Jul 28, 2023 Views: 212 Replies: 9
Viewing posts 1 to 4
Submitted

Okay, so I openned Budget Doom, and guess what I found? I found a file with the Library folder still in it, that's what! Please! Don't do that again anyone! Do not leave the Library folder in your unity projects, it will make it a pain to open, and overfill the max capacity of storage on Itch.IO! Good luck!

Submitted

Hi IggyWise, I do not know why you see the library folder, I did not package it and it does not show up for me in the zip.

Submitted(+1)

Oh, maybe it was because my Hub instantiated one inside, sorry! Oh, by the way, I have made the fourth version, but am trying to publish it(hope you like what you see!)

Submitted

No problem! I am excited to see your changes!

Submitted

I don't know how to upload web build, could you walk me through maybe?

Submitted (2 edits)

Yeah sure! You first export the WebGL build version from Unity, then zip it up. Then you upload the zip to itch and choose “HTML” for “Kind of Project”

After that, mark the uploaded file as “This file will be played in the browser”

Submitted

Okay, thanks! But do you press build on the editor?

Submitted

Yes. But before doing so, make sure the Resolution is set to 960 by 540:

After that, you can click build:

Submitted (1 edit)

Also, when you upload it to itch, make sure the Viewport Dimension is 1000 by 650 or similar.

Submitted(+1)

Thank you so much! Trying to get your project out there man!