Defend yourself against a goblin invasion by casting fireballs out of your magic sword. Your physical location determines the layout of goblins and environment shader effects due to the power of physics-based AR.
Shapes cARd game is a prototype for testing multiple Image Detection using AR. Tired of the debate between physical or virtual trading card games, we decided to take it a step further and make a game that makes use of both. Thanks to AR, we...
PersonSpark is a prototype studying for realtime person semantic with depth data VFX. With this filter style app, you could be a comic character (ex. Dragon ball, Kimetsu no Yaiba) AR is a very imaginative tool. We could use it to make our...