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Hello, Darkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Kick-Ass Game Name | #16 | 2.556 | 2.556 |
Sound | #18 | 2.444 | 2.444 |
Enjoyment | #22 | 2.111 | 2.111 |
Theme Creativity | #24 | 2.222 | 2.222 |
Overall | #24 | 2.127 | 2.127 |
Gameplay | #26 | 1.778 | 1.778 |
Visuals | #27 | 1.889 | 1.889 |
Object Creativity | #30 | 1.889 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Explain anything players may overlook.
You can press E to skip the 'cut-scenes.'
Team Size
1
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Comments
LOL, the start of the game draws me into a story and I start getting excited... then I started dodging things... for way too long... Fun game anyways!
Sorry! Didn't have too much during the 72 hours so I scrapped my initial platformer game and made this one. Thanks for playing!
Whatever it is still fun! I just found it funny how quickly the mood changed lol!
The gameplay isn't revolutionary, to say the least. As an endless dodging (and collecting) game it does the job fairly well. However it isn't to my taste.
One advice I'd give is that if you're going to have a story, and a mission to "find" something, the game should have a sense of progression. This game does not.
Thank you for the tip. I didn't have too much time during the 72 hours to develop the game, but I will take that into account next time.