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(+1)

The gameplay isn't revolutionary, to say the least. As an endless dodging (and collecting) game it does the job fairly well. However it isn't to my taste.

One advice I'd give is that if you're going to have a story, and a mission to "find" something, the game should have a sense of progression. This game does not.

Thank you for the tip. I didn't have too much time during the 72 hours to develop the game, but I will take that into account next time.