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The Last Line's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.417 | 3.417 |
Gamplay | #2 | 3.500 | 3.500 |
Theme | #2 | 4.083 | 4.083 |
Sound | #4 | 3.000 | 3.000 |
Design | #5 | 3.417 | 3.417 |
Originality | #8 | 3.083 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A lot of mechanics and even a tutorial!
A little tough to start with but it really gets you thinking.
Well done :)
Thanks, I'm glad you like it ^^
amazing! also at wave 22 the game becomes so laggy you can't move your units anymore lol
Sorry about that. I didn't really have a lot of time to optimize, let alone add quality settings. The windows version should run better in case you weren't already playing that (and if you use windows). I might try to improve the performance in a post-jam update.
Thanks for the feedback and I'm happy you like it ^^
Impressive gameplay for a short jam. I like that you kept the art style simple and accented with colors.
The game is a bit too hard though, maybe your units should be a little bit stronger starting off, or maybe I was going about it the wrong way.
Thanks ^^
The game isn't really balanced that well. I think the enemies level up a bit too fast and some units are underpowered. I might work on that, and a more interesting AI later, if I decide to update the game at some point.