Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

60 Second PlatformerView game page

Submitted by crackdog — 2 minutes, 39 seconds before the deadline
Add to collection

Play game

60 Second Platformer's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#153.5333.533
Theme#193.5333.533
Polish#202.9332.933
Functionality#233.0673.067
Concept#283.1333.133
Audio#381.1331.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme Submission

Yes

I followed the theme

Teammates
https://bigjims.itch.io/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Super cute game and done pretty well. For a super tight platformer, I feel the player is a bit too floaty. I think the camera should be zoomed out a bit. At least enough to show how far a jump/gap is or maybe the character shouldn't be center screen but back just a bit to give the player more forward view. I think the dash should give the player a boost regardless if they are holding a direction. With small platforms and floaty movement, you are forcing the player to hold a direction, so you are mixing precision platforming with unprecise controls. With a keyboard only game, please add a keyboard button to start the game rather than the mouse to keep player in flow. Forcing a hand to switch can take players out of the flow and some will stop playing because of that. Last thing, please add a Restart button during gameplay because if a player messes up a couple times in the beginning, most would rather Restart the run instead of having to wait the timer out or jump into spikes a few times. 

Submitted

Like the art. Timer broke in full screen mode and sometimes it's scary to dash, but anyway i (as speedrunning everything enjoyer) liked playing it !