Hello everyone! This is my first time doing #devtober!
I'm mainly going to be focused on improving my prototyping and finishing skills with the intent of having something playable and fun at the end of the month. I only have about an hour or two a day to work on side projects so I hope to be efficient and keep the scope small.
My secondary goal is to vet features on my custom game engine that I've been writing over the past few years in said spare time.
For day 1 I've mostly been doing some pen and paper prototyping and going over some old ideas that I've had in the past. I haven't fully decided on anything yet and might sleep on it. In the meantime, I'm setting up the project specific code in my engine and getting some of the boiler plate out of the way.
Good luck to everyone out there and I can't wait to see what everyone makes!