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Making a huge game

A topic by hyraxgames created Oct 10, 2022 Views: 130 Replies: 2
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Submitted(+1)

I think i've might have had too high expertations for my current skill level


the game i am making for this Jam is somewhat HUUGGE considering i have 20 days left


But i am working Overtime on this game


i got a interactable phone like you do in GTA

Npc's that gives you quests

Houses ect.


I am also planning to make a laptop where you can buy stuff like furniture to add to your home and make it nice and comfy



On this furniture list will be a lot of different things


A big challange i gave myself is stuff like being able to smoke weed and get stones

Take mushrooms and get on a crazy trip where you fight walking bananas ect


But i am not sure i manage to do all of this in 20 days



Tell me about the struggles of your projects

All I have to say, is why on earth does unity want to have the same function do everything right on one script, and absolutely break down the other.

As for you, I mean, you don't have to finish your game this Devtober, the aim isn't to necessarrily finish a game, but rather a small demo, but most importantly learn good practices and take care of yourself on the way, so don't stress yourself, eat, sleep, stay hydrated, take a walk,... ;) There's always the next and the one after that and after that. Still sounds like an interesting idea! Which game enigne are you using? Will it be 3d or 2d? 

Submitted

True that


I took some days off doing other things


I was a bit too hyped since i really wanted to show the WHOLE WORLD what i could do

But i think us novice devs often often we ain't pros


Good advice man :D