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D!N0ERR0R404's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #11 | 3.241 | 3.571 |
Overall | #19 | 2.126 | 2.343 |
Music/Sound | #20 | 1.815 | 2.000 |
Technical Implementation | #20 | 1.815 | 2.000 |
Fun/Design | #20 | 1.815 | 2.000 |
Theme/Limitation | #21 | 1.945 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How does your game implement the focus, Dinosaur?
Dinosaur Setting
Team Size
Trio (3)
Completeness
Complete Game
What tools did your team use to construct the game?
Unity Engine
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Comments
I don't know if closing popups is the whole game or if something else comes after it. But I was unable to close them all (some even popped up in a way that the X was outside the view). The art is adorable, so it was a bit anti-climatic so get so little
I LOVE games that simulate the screen of a computer, a cell phone, a console... it's very nostalgic to listen to the sound of the computer being turned on and the mouse clicking on the screen haha
The game is VERY beautiful, and the art turned out really cute!
The idea of the game is cool, but in practice it is not working very well. Even though I clicked several times to close the windows, they didn't close at all, and more and more windows appeared, until it was impossible to do anything.
I don't know if that's it, but the feeling I had is that the windows that appear later end up "covering" (even if they're not literally on top of them) the others that appeared before, as if their layers were blocking the others back.
So I ended up not being able to play the game, unfortunately :(
Another detail is that there is no credits screen in the game (and I didn't see the credits on the game page either)