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Tracked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #26 | 1.807 | 2.333 |
Humor | #30 | 1.162 | 1.500 |
Graphics | #31 | 1.549 | 2.000 |
Mood | #34 | 1.420 | 1.833 |
Theme | #35 | 1.033 | 1.333 |
Innovation | #35 | 1.162 | 1.500 |
Fun | #35 | 1.162 | 1.500 |
Overall | #35 | 1.291 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The idea and music is pretty good. Sadly the game is really unpolished and it is really difficult to see what is happening.
i would have liked to play the game more, but the movement was really jarring. the enemy sprites were also very shakey.
I feel like it's not following the theme. I mean, the target may be invisible, but the red line makes that unnecessary...
The fighting is somewhat good, but because I can't run and attack at the same time it means I often get hit. More often than a rogue should, at least.
I think it needs some improvements... the music was good at least!