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Oxygame's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #8 | 2.898 | 3.286 |
Theme | #8 | 3.150 | 3.571 |
Mood/Narrative | #14 | 2.520 | 2.857 |
Overall | #14 | 2.142 | 2.429 |
Innovation | #14 | 2.016 | 2.286 |
Audio | #15 | 1.134 | 1.286 |
Gameplay | #15 | 1.890 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pre-existing assets
untiy ASSET STORE ASSET
Diversifiers
CommUnicative
Explorative
Persuasive
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Comments
Really enjoyed the mood in this one. I had a couple instances of growing too big to be able to proceed through the game. The tutorial messages were a bit confusing to me since they were on a timer rather than being based on my actions.
I love the lighting that makes it feel like like I'm discovering things. I really liked how level 3 had a more complex design where the light hid little places to find the molecules. Playing was a little bit confusing, with having the game happen on a timer rather than having it be more linear as you completed the various phases, as I wasn't certain when I was ready to "move on" to the next phase. Maybe would be nice to have some background music that changed as you completed different phases of growth?
Please unzip before use and click to the file "FirstGameJam" then