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A jam submission

UndrView game page

Submitted by SyntaXenon — 3 minutes, 24 seconds before the deadline
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Undr's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#102.4752.625
Gameplay#132.2392.375
Mood/Narrative#152.4752.625
Theme#151.8862.000
Visual#151.5321.625
Innovation#152.0032.125
Overall#152.0032.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Diversifiers

CommUnicative

Constructive

Explorative

Inventive

Ivy

Persuasive

Reductive

Transformative

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Comments

Developer

Damn I didn't expect getting overall last, i put so much effort in this, i just didnt ahve enough time to explain what to do. I'm so sad now i though i did something ok, i was thinking in getting like a 8th place or 9th not last. 

Submitted

This felt like a good start to something.  I really needed a way to know which way the character was facing.  I also couldn't figure out how to get more ammo.

Developer(+1)

So it was hard time constraint, and i didn't have time to do good spites or write instructions, you reload with r.

Submitted(+1)

Simple game. Need some art for player to make it easier to know where aiming

Agreed, I think this can be as simple as a little target reticle icon positioned in front of the player.

Developer

I understand, but due to the time constraints and the fact that im new to game developing as a whole i didnt have time to make it, i was thinking of pixel art but i simply didnt have time.

Developer

my aspect ratio was fucked up

i think my whole game is unplayable, its my first jam ok, im sorry. im learning.