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Cicada Storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.100 | 4.100 |
Visual | #2 | 4.300 | 4.300 |
Gameplay | #2 | 4.100 | 4.100 |
Innovation | #4 | 3.500 | 3.500 |
Mood/Narrative | #5 | 3.600 | 3.600 |
Theme | #5 | 3.800 | 3.800 |
Audio | #5 | 3.600 | 3.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pre-existing assets
- The robot (although we did more work on it during the jam)
- Most sound effects (but the music is from the jam, and we curated the sound effects to find the ones that matched the game)
- MatchupPro font
- (We might need to update later with more info)
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Comments
I like how smooth the game feels. You don't feel like you're fighting the system. Music/Audio are all great.
Pretty fun, I didn't mind auto shooting because there's so much to focus on.
The twirling bean shaped gun ammo is satifsying to watch bounce around, and the flight of the bumblebee call out in the song is *chef's kiss*.
Nice bullet-hell feel to this one. Interesting that you don't have a shoot button, even if you would just hold it down all the time. But, it dose incentivize you to keep on your toes at all time.
I gotta say, it's pretty fun to play. The only thing that ends my runs is getting the boost quests later on, other than that I love it. I'm gonna try and beat that score I got, but it's gonna take a while
you were the one that got that 700+ score?
Yes, but I did that on the non game jam version