I got 8 children to play basketball through 3am until a chupacabra shwacked them all. 10/10
CraigoryHam
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Thanks! I'm still searching for that extra "something" in the art direction, but I'm happy with what I have to far.
My big brain idea is balancing the fun and engaging parts of these games with the more contemporary sim features that make for emergent scenarios so that it feels more like a building a community than a daycare. It's ambitious, but if I only managed to land on virtual pet daycare maybe I think it'll still be a fun experience
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Pretty clever idea! I had thought a bit about tower defense as a mash up, but not in this way!
Balancing between the levels would make this feel better and extend a play session (I got about 5 minutes before I was soft exited by the rising costs of purchases). Maybe a way to be able to reduce the cost of items , I'm not sure, but either way , fun game
Pretty clever idea! I had thought a bit about tower defense as a mash up, but not in this way!
Balancing between the levels would make this feel better and extend a play session (I got about 5 minutes before I was soft exited by the rising costs of purchases). Maybe a way to be able to reduce the cost of items , I'm not sure, but either way , fun game
I haven't done any music yet, but I have a vague idea of what it will be comprised of.
In the best of situations it'll be influenced by the kinds of flora and fauna that are hangin' around the garden, and maybe modulated by the growth stage of the love tree. I don't know if that makes sense to anyone else, but it does to me! hahah
I think it'll be neat.
Here are some prelim pixels for Lettuce Grow The Love Tree that I drew today: Cow, Hay, NPC, Hanging Tulip, Cat, Cactus Flower. I'll clean them up later, but I like how they turned out for a first pass.