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micz published a project 179 days ago
A downloadable project for Windows and Linux.
My take on Game of Life in DOTS. I have decided to use ECS only to represent cells. The simulation uses native arrays. My simulation is without boundaries, which means cells at the left edge are neighbours of cells at the right edge, and th...
xy90@live.com.sg published a project 180 days ago
A downloadable project for Windows.
Conway's Game of Life Git: GitLink Check git release for videos. Implementation Strategies Ticks: A tick cycle is the interval between each time the data of each cell is updated using the variant of rules of “game of life”. By separatin...
mahduum published a game 181 days ago
A downloadable game for Windows.
I made two executables which that are available in the repo in `Executables` folder, for 1_000_000 and 562_500 entities that on my machine gave respectively 30 FPS and 60 FPS. Since my machine is kind of a moderate monster with Ryzen-9 and...
lask3802 published a project 182 days ago
A downloadable project.

Conway's Game of Life for Unity DOTS Community Challenge #1

Almost completed in Burst and JobSystem, no entities.

Using some low-level Burst API and tricks for improve vectorization.

Some improvement inspired by FoneE's code that discussion in Discord.

Nuzumi published a game 183 days ago
A downloadable game.
Conway's Game of Life for Unity DOTS Community Challenge #1 This implementation works by creating an entity for each cell. cells have current alive/dead value and index that represents position in array to read/write data from/to. On cell c...
brainshack published a game 184 days ago
A downloadable game for Windows.