That a great tense horror experience, with very little detail and great sound design you made a nice piece of game. I liked the contrast between safe zones and danger zones. The enemy design was strange enough to catch me offguard.
Congrats :)
Criteria | Rank | Score* | Raw Score |
Cohesion of gameplay elements | #11 | 3.333 | 3.333 |
Presentation | #19 | 3.000 | 3.000 |
Adherence to the theme | #26 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
That a great tense horror experience, with very little detail and great sound design you made a nice piece of game. I liked the contrast between safe zones and danger zones. The enemy design was strange enough to catch me offguard.
Congrats :)
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