Here I thought I was just making a living eradicating evil machines and now our coastal cities are doomed. Ain't that always the way it goes? Seriously though the orb was hard and I had to cheese it a little by hugging the edge of the room and just walking sideways in ADS just ever so slightly faster than he could track me. But I really liked the exploding enemies and non linear level design. Nice job!
Very fun game with smooth controls and straight-forward action. The death sound is hilarious like Pet said. The game is great but the connection to the theme was a bit "forced", but still pretty funny to add that climate destruction comment at the end
I like the simple but effective level design. Gave me Doom vibes. Love the sound effects when you die, other than having to aim to shoot the gameplay was pretty smooth and the exploding enemies are very satisfying. Well done, great submission.
Comments
Very nice game design. I liked the linearity and unlocking each room was a satisfying feeling. And that ending - I literally LOL'ed - awesome game!
Here I thought I was just making a living eradicating evil machines and now our coastal cities are doomed. Ain't that always the way it goes? Seriously though the orb was hard and I had to cheese it a little by hugging the edge of the room and just walking sideways in ADS just ever so slightly faster than he could track me. But I really liked the exploding enemies and non linear level design. Nice job!
Very fun game with smooth controls and straight-forward action.
The death sound is hilarious like Pet said.
The game is great but the connection to the theme was a bit "forced", but still pretty funny to add that climate destruction comment at the end
I like the simple but effective level design. Gave me Doom vibes. Love the sound effects when you die, other than having to aim to shoot the gameplay was pretty smooth and the exploding enemies are very satisfying. Well done, great submission.