This is just like an Iphone game when I am in Sec school, nostalgic. Sushi game is always my favourite, really love your sound effect and mechanic! AMMAZING WORK
LIT WORK! I can relate to not eating that much wassabi mannnn! I think the loading screen is very helpful for me because it taught me how to play the game! :DDD Great work mannnn! Love the background running man too!
The concept is quite cute and I enjoyed the game. The animation and sound are well matched with one another. I am not sure is it intended to have the sushi to pile up and align as two rolls and have two layers in the later stage of the game. But it adds more fun to the game and it makes the wasabi harder to avoid.
I find the man at the back walking back and forth quite distracting. Overall the game is quite good!
Cute concept and cute execution, I like how the game gets more difficult over the duration of time and I think the punishment for eating the wasabi is quite suitable. One thing I thought is that the game gets a bit fast at the end and that made my eyes a little loopy, but that might just be me.
Also, is the loading screen actually needed? Idm it but I was just curious haha
Charming character and sushi art. Gameplay is smooth and easy to control, and had fun trying to 'eat' as many sushi as possible while avoiding the wasabi (which also had a good mechanic of delaying player's action). Also liked the balance of the music and sound effects, as well as how as time passes, the sushi generation also increases and thus makes the wasabi more obscure and difficult to avoid :)
Comments
This is just like an Iphone game when I am in Sec school, nostalgic. Sushi game is always my favourite, really love your sound effect and mechanic! AMMAZING WORK
LIT WORK! I can relate to not eating that much wassabi mannnn! I think the loading screen is very helpful for me because it taught me how to play the game! :DDD Great work mannnn! Love the background running man too!
love the animations and sound effects. i like how the loading screen serves as an instruction manual too! you cant ignore that ><
The concept is quite cute and I enjoyed the game. The animation and sound are well matched with one another. I am not sure is it intended to have the sushi to pile up and align as two rolls and have two layers in the later stage of the game. But it adds more fun to the game and it makes the wasabi harder to avoid.
I find the man at the back walking back and forth quite distracting. Overall the game is quite good!
Cute concept and cute execution, I like how the game gets more difficult over the duration of time and I think the punishment for eating the wasabi is quite suitable. One thing I thought is that the game gets a bit fast at the end and that made my eyes a little loopy, but that might just be me.
Also, is the loading screen actually needed? Idm it but I was just curious haha
Charming character and sushi art. Gameplay is smooth and easy to control, and had fun trying to 'eat' as many sushi as possible while avoiding the wasabi (which also had a good mechanic of delaying player's action). Also liked the balance of the music and sound effects, as well as how as time passes, the sushi generation also increases and thus makes the wasabi more obscure and difficult to avoid :)