Agree with other comments about the movement 👌 The idea of what this could be is quite appealing, but for some reason I kept going straight into the void after the first phase.
Sorry for the confusion, I forgot to turn off the collision after the level timer ends and there's only 1 level. I spent most of the month prototyping a different idea that just wasn't that fun. The idea was to have different patterns and phases, maybe some powerups and stuff, but time vs scope 😬 Thank for the feedback though!
Really nice movement controls! I only wish there was a bit more contrast between the bullets and the background, and a wider variety of bullet patterns to deal with.
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Nice! I love games with simple controls. Movement felt good.
I probably spent a bit too much time tweaking it and getting it to a place I liked. Glad you enjoyed it!
Agree with other comments about the movement 👌 The idea of what this could be is quite appealing, but for some reason I kept going straight into the void after the first phase.
Sorry for the confusion, I forgot to turn off the collision after the level timer ends and there's only 1 level. I spent most of the month prototyping a different idea that just wasn't that fun. The idea was to have different patterns and phases, maybe some powerups and stuff, but time vs scope 😬 Thank for the feedback though!
Really cool mouse controls. I love how it drifts around the cursor, feels really nice. It was a bit hard to see the smaller bits to dodge.
I totally agree, the small meteors are a bit too small. Thanks for the feedback!
Really nice movement controls! I only wish there was a bit more contrast between the bullets and the background, and a wider variety of bullet patterns to deal with.
That's a really good point. I could have added a border or something to help contrast those shapes. Thanks for playing!