It’s interesting how the maze obscures what’s around the corner so you’re travelling around finding things and mentally keeping track. It’s like an alternative version of the classic game Memory.
I wonder if texturing the walls would draw your attention even more down hallways. Or how you could expand on this to add other mechanics: puzzle, using pieces for unlocking, collapsing sections of the maze, …
The tight labyrinthine layout combined with "Ape Out style" viewpoint makes for a great sense of exploration and memorisation. I enjoyed the scavenging 🔍
Comments
nice! this could be a fun game to speedrun
Got 10/10!
It’s interesting how the maze obscures what’s around the corner so you’re travelling around finding things and mentally keeping track. It’s like an alternative version of the classic game Memory.
I wonder if texturing the walls would draw your attention even more down hallways. Or how you could expand on this to add other mechanics: puzzle, using pieces for unlocking, collapsing sections of the maze, …
Love the way the maze flows as you move around with corridors popping into and out of view. Nice work!
Simple idea that works great! The void effect is really cool. The whole game felt centred around that effect, I like it.
Love the perspective on this, great job! It would be interesting to add more puzzle elements here as you progress.
The tight labyrinthine layout combined with "Ape Out style" viewpoint makes for a great sense of exploration and memorisation. I enjoyed the scavenging 🔍