Two eternally linked soulmates, doomed, never reunited, attempt to find each other through a maze-like underground palace with mysterious properties... To play, you'll need a good friend and two controllers. A short game created during the...
A game dealing with loss, exploration and moving on. Follow the story of Peter as he looks around the city for his brother with a touch of his own imagination this is a prototype that we hope can finish on a a later date, the assets are alr...
Narrative experience created during the Emotional Game Jam 2024. Hurşid was created by Lidia LOUBELO and Emma CASABONNE-MASOUNAVE, in 48 hours with the constraints "Not all who wander are lost" & "not everyone can be saved". On what seemed...