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Building a BEAN CTF game

A topic by AsFunAsFun. created Jan 12, 2022 Views: 135 Replies: 9
Viewing posts 1 to 9
(1 edit)

I am building a BEAN CTF game. Why? I have always wanted to build a CTF map and I need to learn Unity’s Multiplayer solution. This jam seems like a good fit for me. I don’t want to spend any time on character design or any graphics really. I just want to make a working multiplayer game that is scalable at no cost to me. I will be using Unity’s Netcode for GameObjects along with Unity Relay service. This way I don’t have to pony up for a server and players can have a good multiplayer experience.

Host(+1)

Sounds cool! I look forward to it!

I really wanted to make this work in the browser, but unity is not havin it. The only way I will complete this jam in time is if I switch to windows only.

I intend on porting this to WASM ASAP.

=D

Struggling to make this game work in time. I will continue to work on it tomorrow and through the weekend. I am starting to doubt I will release anything playable in time. =(

(1 edit)

Ah looks like I won’t be able to finish this game! I may pick it up in the future. It was fun leaning some unity networking basics. The following helped me in my (incomplete) journey

RPC https://docs-multiplayer.unity3d.com/docs/advanced-topics/message-system/execution-table

video walkthrough https://www.youtube.com/watch?v=rFCFMkzFaog

scripts https://github.com/dilmerv/UnityMultiplayerPlayground/tree/master/Assets/Scripts

Host(+1)

No worries! If you finish before voting ends, I can let you submit late. However, if you can't make it, don't just drop it! Keep coding!