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A jam submission

Sleepwalking SimulatorView game page

Based on an actual dream
Submitted by tykenn (@KenningtonGames) — 13 hours, 53 minutes before the deadline
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Sleepwalking Simulator's itch.io page

Theme
Four things: Walk cycles, sleep cycles, breathing cycles, and time cycles. The controls and narrative are designed to be highly cyclical.

Extra Credit Challenges

Extra Crossover
Extra Credits

Sensory information
There's a "waking up from a dream where you're falling" gasp that might shock some people, although it was not intended to be a jump scare. Also, the camera distortion and weird controls might affect people who are easily motion sick.

Content warnings
N/A

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Comments

Submitted

I'm not getting motion (or rather simulation) sickness but the blur makes my eyes water, and that's Oblivion level of bloom;)

Clicking mouse buttons while moving the cursor proved to be beyond my skills, but I'm using a trackball so that may be some of the problem, I'd have to crank up the sensitivity because I need to use my whole palm to move the cursor fast/far enough and clicking isin't easy then. 

Video:

Developer

Thanks for playing. I didn't really design it for trackballs, but the breathing is just mapped to the "Fire1" and "Fire2" inputs, so you could actually use left CTRL and left ALT instead, or whatever you change it to when the game launches

Submitted

Cool Idea, but I got motion sickness and I couldn't keep playing. Sorry :(

(1 edit)

Nice! I'm pretty dizzy now lol - love the environment, gives me sort of a PT feeling :)