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Chakram Cycle's itch.io pageTheme
The player is in a cycle of life and death and must defeat the final boss to bread it.
Sensory information
lights/colors
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Theme
The player is in a cycle of life and death and must defeat the final boss to bread it.
Sensory information
lights/colors
Content warnings
N/A
Log in with itch.io to leave a comment.
Comments
Well put together! I dig the dash mechanic, even though it kept getting me into trouble haha. I would have loved if the shoot mechanic was also mapped to a key or made directional to justify the mouse use. Seeing him grow a mustache on the second level made me smile so hard. It's really the little details in games that make it! Good job all :)
Thanks man, I'm glad we could make you smile!
Oh god, i said "bread" instead of "break". *facepalm* I was in a rush, submitted 2 minutes before deadline.
I recommend avoiding linearity when designing jumping mechanics. It makes the jumping feel more like work.
Roger that, I'll keep that in mind!
Liked what I played so far. The graphics were amazing, the retro music was top notch, I would say the only thing I'd complain about is the hit-boxes and collisions felt slightly unfair sometimes, I kept dying towards the end of the second level, and I got to the point where I felt even if I %100 ed a difficult obstacle, one small screw-up could cost me loads of health and thus lose me the level. I'd say more forgiving I-frames (invulnerabilty timer) could have helped with this. I did enjoy the game though and I'd say it was an amazing presentation for a 100 hour game jam.
Thanks man, solid feed back!