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Nym Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fantasy-ness | #2 | 4.005 | 4.200 |
Graphics | #2 | 4.195 | 4.400 |
Overall | #3 | 3.165 | 3.320 |
Concept | #4 | 3.051 | 3.200 |
Game Feel | #4 | 2.670 | 2.800 |
Gameplay | #5 | 1.907 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wow so much positive feedback here. Also I agree with all of you guys, I'm well aware that the gameplay doesn't meet the quality of the artwork and music but I couldn't possible do more in two days. I don't know if I will develop this project further since it was conceived just to participate in this jam so I could challenge myself to start and finish a project in a very short period of time but reading your comments makes me consider the idea of taking it further. However my next goal right now is to participate in another Game Jam with a longer extension to see what can I achieve with more time. Thank you all for sharing your thoughts and for playing my little micro game. See you around!
Whoa! What an experience! I love how the character gets smaller when you go to certain places. The art overall was just fantastic.
I also like that even though it's short, it has a clear goal, an arc, and a conclusion.
I really like the atmosphere this is going for. Good music and world. It almost hits the mark, but is held back by a few things:
Moving around the world was difficult. It's hard to know where you can walk and where you can't. Hitting edges makes the character vibrate, which feels off.
Also, I would suggest telling the player how many nuts they're trying to find. Just having a ? leaves me without a clear goal and I'm not sure if I've succeeded or not each time I find a nut.
Polishing these things out this game could be really good!
Very very cool art style and concept, also liked the music! The controls felt really hard though, and I wasn't sure where I was and was not supposed to go but Im very curious to see where this goes so I hope you will continue to work on it!
I love the unique art style of this game. It was really cool to see this kind of art and I also thought it was really cool how certain things disappeared when you went behind them. Didn't have that much actual game play but still a cool experience.
Thank you for your kind comments Tazmen. I'm really glad you enjoyed it. Yes the thing with this Game Jam was to make a game in two days so couldn't really polish the gameplay as much as I wanted. Also I had to drop down some cool ideas due to the tight deadline. But it may get updates at some point in the future and, in any case, the hand drawn multi-layer concept it is something I will continue to explore in my games for future game jams, so if thats what you enjoyed the most you can definetely expect more of that coming soon. Thank you for your feedback!