The juxtaposition of single-color pixel art and use of parallax motion for backgrounds is trippy; I like it!
The farthest I got before making this comment was Level 2. I go all over the level tracking down four switches, then face a boss I don't know how to fight yet, and when I lose... I'd have to do all of that over again? That's very true to how games of the 80s were, but I'm not sure I like it. haha XD
Sound nitpick: the hearts and switches could use some little sound effects. Other than that, the music and sound are great, very appropriate for the aesthetic.
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