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Brooke Vs. World Doom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls / UI | #35 | 3.300 | 4.667 |
Art / Graphics | #36 | 3.536 | 5.000 |
Overall Fun | #38 | 3.300 | 4.667 |
Sound/Music | #62 | 2.593 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hello! Welcome to Feedback Quest 6! My name's Hythrain, and I'm one of the hosts and streamers for this event! This feedback is being written live on my stream.
Legit, the only thing I felt was missing was a voice for Brooke. Otherwise, I loved it. Probably the only thing I'd like to see is everything revert back when you die and return to a checkpoint, that way you can try things again. I noticed some secrets, you get one chance and that's it.
Thanks for streaming the game Hythrain!! Yeah Brooke never got a voice since the project never got that far, if I get the chance to do a reboot we'd look for voice actors and have story cutscenes and all the goodies it never got to have.
I haven't considered trying to have things revert back after you return from a checkpoint, I'll have to look into that! What were some of the secrets where you only had one chance with? I can look at them and try avoiding designing future secret spots the same way or add functionality to revert things after respawning at a checkpoint.
There was one secret in the second stage involving platforms right after a checkpoint that exploded. You needed to jump off the top most one to grab onto a wall, I believe. You can't make the jump to the wall once the floor explodes, though.
The VOD should be on my channel in a day or two. Just look for a thumbnail with your game on it.
Thanks! I'll check out that VOD when it comes out! 🙂
Good PS1 vibes going on here. Unfortunately game is ofter crashing for me - GPU error.
Thanks for checking it out!! I was totally inspired by the PS1 and early PS2 era for the aesthetics. I've had some folks in the past talk about crashes on lower end PC's back when I was working on this project, it's not well optimized and surprisingly hard to run, if I ever get the chance for try #2, optimization and clean coding is one of my focus points!
📢READ ME YO!! 📢
Hey ya'll, dev here! I'm thinking about revisiting this project with a tiny vertical slice prototype and I'd love to hear what you guys imagine a reboot brings back, removes, and adds in. Personally, I feel like this game has too much going on and I'd like to stay a lot more focused if I get the chance to try Brooke again.
No guarantee this wacky sidescrolling project is coming back full swing but I've already done a bit of prototyping and I've actually liked how it's gone so far, so we'll have to see!