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Crate Snake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game innovative, or did it use interesting mechanics? | #10 | 4.025 | 4.500 |
FUN | Was this game satisfying to play or did it bring you joy? | #18 | 3.801 | 4.250 |
Overall | #39 | 3.265 | 3.650 |
AUDIO | Did this game have great music or sound design? | #40 | 2.907 | 3.250 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #50 | 2.907 | 3.250 |
VISUALS | Did this game have nice graphics, art or design? | #65 | 2.683 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long has this Project been going?
I started this project back in September as my final game before the start of college. I created all of the mechanics and most of the levels but ended up stopping when classes began.
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Comments
Nice job! I beat it, but it took a little while. Puzzles were great! The mechanics were simple to understand yet the puzzles were somewhat challenging to solve. Overall fun puzzle game. I could see it doing well on mobile with a revamp in terms of graphics and sound.
Nice concept and levels. Overly simple sound but it goes well with the game.
Great idea that didn't take long to wrap my head around - excellent level design at the start to teach the game mechanics without the use of tutorials as well.
At first I thought, "Shouldn't the snake be getting longer?" but as the levels grew more challenging, and some with longer snakes too, it was tough enough already without that ;) Considerate to leave the undo button in there.