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Kill Baby Hitler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MOOD | Did this game have atmosphere, or did it make you feel something? | #18 | 3.375 | 3.375 |
VISUALS | Did this game have nice graphics, art or design? | #23 | 3.625 | 3.625 |
Overall | #27 | 3.150 | 3.150 |
AUDIO | Did this game have great music or sound design? | #32 | 2.875 | 2.875 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #39 | 3.000 | 3.000 |
FUN | Was this game satisfying to play or did it bring you joy? | #44 | 2.875 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long has this project been going, or share a bit of its history.
2 days, but I was struggling with finishing anything for a while. I was working on some epic webgl based game engine that took forever. Then suddenly, there's this #BabyHitler thingy trending on the Internet. I watched some video on TYT mocking the idea and that somehow got on my nerve, so I decided to make a game out of this. Because I am genuinely curious... would you, if you could travel back in time to 1889, kill Baby Hitler?
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Comments
I've got a couple questions. First: What?
Second: The F*ck?
Third: Doesn't the final ending causes the same paradox as killing baby Hitler, since your preventing Hitler from rising to power either way?
Finally, I won't kill Baby Hitler, because I'd rather use time travel to erase some of my akward moments in life than right the wrongs of history. Probably safer for the whole time-space thing. Or not? Good thing I can't time travel I guess.
Anyway, that was fun, and these graphical limitations made the work quite impressive :)
(I'm not sure why, but I left the ending theme play in the background while writing that. Might explain some of the things I said)
Glad you found it fun.
About that space ending, well to be honest I just wanted a nice ending :-P, but still, here are a few theories that could explains what happens:
One of those explanations is the one I had in mind when I made this game, but feel free to come up with your own ;-)