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Spaceventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game super interesting or innovative | #246 | 2.449 | 3.000 |
FUN | Was the game satisfying to play or did it bring you joy | #252 | 2.449 | 3.000 |
VISUAL | Did the game have nice graphics or art direction | #262 | 2.449 | 3.000 |
Overall | #319 | 1.960 | 2.400 |
MOOD | Did the game have atmosphere or make you feel something | #369 | 1.633 | 2.000 |
AUDIO | Did the game have great music or sound design | #391 | 0.816 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
A few days in the span of half a year
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Comments
It’s a fun little exploration game, but it’s not at all clear, when starting, what you’re meant to do.
My first couple of games ended with running out of fuel, with seemingly no way I could’ve avoided it. My third game, I found plenty of fuel, but still wasn’t sure what I was meant to be doing. Then I happened to get my prestige over 100 and I “won”, which was a surprise!
With that done, I played again, got my currency over 100, and got another ending. Now I guess I’d better seek out an ending with 100 firepower!
I know it’s a prototype, so I hope to see more of a sense of purpose as it develops.
I’ll also add, the map gets pretty confusing very quickly if you move about in the same area, since it’s always adding new branches with new worlds and never connecting back to previously generated ones.
This is a good start for what could be a really fun game. There are many space trading games and they all play different in their own ways, so take inspiration from them and build more events and things to do! good job.