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6R4V17Y's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game super interesting or innovative | #184 | 2.887 | 5.000 |
AUDIO | Did the game have great music or sound design | #365 | 1.155 | 2.000 |
Overall | #367 | 1.501 | 2.600 |
FUN | Was the game satisfying to play or did it bring you joy | #368 | 1.155 | 2.000 |
VISUAL | Did the game have nice graphics or art direction | #379 | 1.155 | 2.000 |
MOOD | Did the game have atmosphere or make you feel something | #382 | 1.155 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
I've been sitting on the idea of a gravity-based puzzle game for quite a while now but I just started working on this project at the beginning of the jam
First time really digging into unity
It's more a prof of concept than a polished game, bu I think I'll continue working on this and turn it into a full fledged game
Any input is greatly appreciated !
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Comments
The mechanic here is very cool. Admittedly, on a Proof of Concept project, I wasn't sure how exactly this would be used in a full game, but nonetheless, it is still something that has a really interesting groundwork. After a few minutes of moving around, I got the idea of how the shapes worked, and could navigate pretty easily through the test area. I'm looking forward to what you can use this for!
Please check out and rate my game. =)
Thanks a lot for your input !
At the moment I'm figuring out how to build interesting puzzles with this concept =)