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The mechanic here is very cool. Admittedly, on a Proof of Concept project, I wasn't sure how exactly this would be used in a full game, but nonetheless, it is still something that has a really interesting groundwork. After a few minutes of moving around, I got the idea of how the shapes worked, and could navigate pretty easily through the test area. I'm looking forward to what you can use this for!


Please check out and rate my game. =)

Thanks a lot for your input !

At the moment I'm figuring out how to build interesting puzzles with this concept =)