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YouDontMoveWhileAttacking's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Design | #31 | 2.309 | 2.667 |
Overall/Gameplay | #34 | 2.309 | 2.667 |
Idea/Innovation | #37 | 2.021 | 2.333 |
Music/Sounds | #38 | 1.732 | 2.000 |
Mood/Atmosphere | #39 | 2.021 | 2.333 |
Overall | #39 | 2.078 | 2.400 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long have this project been going?
I started about a week ago, I got really into classic castlevania games
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Comments
Very nice game! I included it in my Finally Finish Something Jam compilation video series, if you'd like to take a look. :)
This feels like an old spectrum platformer, which is something I like. All the different rooms fell like Manic Miner or something, and it gives the game a nice atmosphere. I wanted to explore all the different areas. The combat was a bit too hard though, it was difficult to get close enough to attack without taking loads of damage
Movement feels not so fluent, but perhaps that's just me, I'm not that good at platform games :)