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Utorial's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #70 | 2.309 | 4.000 |
Fun/Engagement | #82 | 1.876 | 3.250 |
Audio/Music | #88 | 1.443 | 2.500 |
Overall | #89 | 1.876 | 3.250 |
Art/Graphics | #90 | 1.876 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work alone, or as part of a group? (If in a group, list their names)
Group: Evano, Snow, Kevin, and Joan
Disclose if you used any public domain assets or not.
Additional Assets from: Abstract Platformer, Scribble Platformer | Kenney GUI Interface Kit Free | Jamie Cross Crunchycons | SPOICAT Steps Mono | Jean-Baptiste Morizot, Raphaël Bastide Background Art| Freepik
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Comments
I enjoy this style of game generally and it's an excellent fit for the theme, but it really lives or dies on being able to predict how the game will interpret instructions so that you can form accurate plans and test more than one step at a time, and between the weird hitboxes and whatever level 2 had going on, I didn't feel like I could actually control what was happening through the sign placement. I could see an interesting game where that was the explicit premise and your goal was to get a certain percentage of unpredictable ai to a goal, but it's not working here for me. I do enjoy the framing device of guiding playtesters though, that part was cute and fun
I love this game! My favorit so far.
The mechanic is very interresring and inovative. Although it's quite difficult to get to the next level.
Love your game <3 XoXo
Damn, this is hard, only made it to level 2 :D
I find the concept really cool and interesting, but I think it lacks a bit of a tutorial as it's sometimes hard to figure out what to do.
I really like the simple aesthetic, and the premise is funny :)
Good job ! :)