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Room Rules's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio/Music | #96 | 1.000 | 2.000 |
Fun/Engagement | #100 | 1.000 | 2.000 |
Art/Graphics | #100 | 1.000 | 2.000 |
Theme | #101 | 0.667 | 1.333 |
Overall | #101 | 0.917 | 1.833 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I didnt understand what was going on then I died.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
Not
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Comments
This is a neat little game. I really like the choose your own boss idea! I feel like there's a lot of things that could be explored with it. The gameplay itself is a bit rough—I got stuck on walls a lot, which is the main source of difficulty if you have the crossbow, and the game has very little in the way of feedback to signal what's happening, so I'd like to have some sound effects to confirm hits and some more animation to communicate damage. But you managed to stick the landing with some nice polish like a menu and a juicy font, which is more than I've managed for a good few game jams