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Feesht's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fishiness(?) | #271 | 3.402 | 4.167 |
Visuals | #300 | 2.722 | 3.333 |
Creativity | #318 | 2.722 | 3.333 |
Overall | #348 | 2.558 | 3.133 |
Fun | #377 | 2.177 | 2.667 |
Audio | #387 | 1.769 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Notes (optional)
Find smaller fish to eat and outgrow everything else in the riverbed.
HINT: Bottom feeders are smaller, so to find your initial targets, go a bit lower down!
A 2-man collab between me and a beginning artist, Hasan (surname undisclosed at his request), who textured the flora and fauna & playtested and co-designed the game.
Late resubmission to fix a game-breaking bug.
Pre-existing assets (optional*)
The main element of the victory screen is recycled from a previous project. All other assets were created during the submission week.
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Comments
The fish turning feels really funny but at the time it's really hard to control it's movement. Controls need some work, for sure. Aside from that it's fun.
the game was hard to control but I think you did a good job overall keep going also I liked how the fishes looked
The game wasn't bad.
The controls sensitivity need some work
Thanks for the feedback! I agree, we tested it as much as we could but the sensitivity was quite hard to tweak since the movement, for some reason, acts completely different inside Unity and in the actual build, even though I've quadruple-checked everything is scaled by time and not framerate. I'll keep trying to make it more responsive while we continue working on this though!
Game Was Very Challenging, Had Me Retry Multiple Times To Try And Get Father, Pretty Neat Game You Have Here
Thanks! The difficulty ended up pretty rough yeah, ran a bit short on time to balance it as well as we would've liked to. We'll keep developing this into a full game post-jam though, and fix that while adding content!