Hello,
First of all thanks for the jam I really enjoyed it and here is what I achieved :
https://t.co/x4PnthX7ob
At first I wanted to do a RTS in a world full of lakes and the goal would have been to control those lakes. But as it happens in all jams the project went in a slighty different direction and in the end it is a world full of water with a few islands.
The player has a main base which is a futuristic shipyard that he has to defend and destroy the enemy's one.
The different ships that can be built are :
- Fisher ships to harvest fish (the only one resource)
- Fast fighter : a light assault ship
- Slow fighters : a slow and heavy ship (ideal to defend or to attack)
Post-mortem:
+ I think it went quite well as I had to time to develop a playable game. I hope some people will enjoy it ;)
+ I found some nice free graphics and audio
- The AI has been done very quickly. It is a very defensive one and will attack only if in sight.
- It runs fine in Chrome, a bit slower in Firefox and I haven't tested the other ones
- There is some alignement issues : the credits and loading text should be in the bottom!
- More units would have been great but I wanted to stay vertical
- A minimap could have been cool too
Enjoy!