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A jam submission

Scrap TractorView game page

Submitted by UltraSkull1000 (@MacRuman) — 4 hours, 6 minutes before the deadline
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Scrap Tractor's itch.io page

Results

CriteriaRankScore*Raw Score
Thoughtful Design#82.9332.933
Audio Quality / Sound Design#102.6672.667
Art / Graphics#103.0003.000
Interpretation of Theme#102.8002.800
Overall Quality#102.8002.800

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Assets Not Made During Jam
Low Poly Tree Pack by Broken Vector: https://brokenvector.itch.io/low-poly-tree-pack, Sourced from the Unity Asset Store.

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Comments

Submitted(+1)

A bit janky, but still very impressive! I only managed to grab 1 tank :') Props on getting a mini-map working. Some really advanced mechanics at work here! Can't believe it was made by 1 person.

Developer

The minimap was a fun aside, its relatively simple in construction at the moment, just a big orthographic camera that can only see certain layers (minimap-visible and the terrain) that outputs to a render texture which then can be put on the UI as a Raw Image. Can be performance-intensive if you're running it at a super-high res but it conveys most of the necessary detail as it is. Also, the physics are the fun of it! Unity's physics engine is really fun to toy with for jam projects as it can create something either satisfying or funny in really short time. Glad you enjoyed the game!

Submitted(+1)

Score: 67375 (I believe). The art in this was great, and I just kept laughing throughout. I loved the different assets and how the trackor interacted with them. However, it was really hard to control the tractor and I didn't enjoy the infinite spinning after the 13th time it happened. I also wasn't quite sure what was making the score go up (hitting things?). When I would spin I could see the underside of the map, so maybe just make the camera background black instead of a skybox in future iterations of the game to hide this bug. Otherwise, a fun cool game that I enjoyed playing. Great job team!

Developer(+1)

Glad you enjoyed it! I ran out of time on the dynamic camera script which would have fixed the issue of camera clipping as well as adding fun game feel things like screen shake and movement around the tractor, ill probably polish the whole thing up later in a post-jam revision. As for score, you earn score by either blowing damageable things up (e.g. fuel barrels, oil trucks, moving tanks) or by towing inert objects to the score zones. You earn more of a multiplier and less overall score by damaging things, and vice versa for selling. Thanks for playing ;)

Submitted

I’ll play again with this in mind! Thanks!

(+1)

This game made me laugh the most, I love the physics of getting absolutely blasted into the sky. My score was criminally low lmao

Developer

Thanks for playing! Physics in Unity are really fun to mess around with so when I have the opportunity to use them in a jam project I typically go a bit overboard on the numbers; then again flying across the map is indeed hilarious. 

Developer

Hey If you play the game for rating it, please post your final score in the comments! I'm curious to see what people get -- I had the score show 9 digits by default but the highest I got in testing was in the millions.