Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

How much setting detail do people like in their Indie TTRPGs?

A topic by Black Armada Games created Nov 03, 2020 Views: 185 Replies: 3
Viewing posts 1 to 3

I've written a first draft of my game, but I always struggle to put in setting detail because I assume people would rather make up their own using some prompts.  But I'm slowly realising that might not be true.   For something like Folk Horror which is a really strong genre - do people want lots of setting detail do you think?

Submitted

I'm happy with a broad brush; if the genre is folk horror, then something like "rural medieval village" or "isolated island, hostile to outsiders" pretty much tells me all I need to know. I don't think a map or the names of all the locals is necessary, except as an oracle list to draw inspiration from.

that is broadly my thinking - but then other people love all the maps and setting detail so I'm never sure :

Submitted

I kind of like random charts to supplement creativity as needed, give guidelines and extra details. Nice to have something to lean on when the brain isn't willing to spit out material whole cloth.