I don't know if just under a week will be enough, as I just stumbled onto this today, but, well, I've been meaning to put together a "simulated OS" framework in Godot (think Her Story or Pony Island), just because, and this might be a nice opportunity to at least get started with that.
Unrelated question, but not worth a separate thread:
Has anyone noticed that almost every community forum on every jam is specifically flooded with sound design and music folks looking for teams? If you're one of those folks, could you explain why that is, or why you think that might be? Is there just a big push in music schools and such towards getting their alumni into the games industry or something? Why are there so many composers popping up everywhere, in numbers greatly disproportionate to those of visual artists, writers, animators, coders, etc. Is it some sort of strange spam? Is it people using AI to generate music trying to pass themselves off as composers for ... profit (if so, how, it's not exactly a historically profitable field, none of the arts are, and being able to churn out endless amounts of low quality stuff has never really made anyone rich)? It can't be because there are more musicians than there are visual artists - music is, like, kind of hard, right? It's one art form that I personally find very difficult to access ... being a jack of (almost) all trades and a master of (almost) none, the ability to compose is one thing that I personally find lies furthest from my reach. I'm just genuinely curious. Maybe more than curious. This fascination has been building up in me for months and months now, and I just can't resist asking. What's up with that?