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Bullet Control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How fun was the overall experience? | #1 | 4.400 | 4.400 |
How well the restriction was used? | #1 | 4.800 | 4.800 |
How well was the audio used in the game? | #3 | 3.000 | 3.000 |
How well was the art used in the game? | #4 | 3.600 | 3.600 |
How well the theme was used? | #5 | 3.200 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Teammates:
https://berryberryniceu.itch.io/
Art:
No. The tank, barrel, zombie and human model are royalty free models from CGTrader. The rest of the assets are modeled by either one of us.
Audio:
No. All the audio assets are taken from Freesound.com with CC0 license.
How did you use the theme?
"Thru the Eye" means "perspective" to us.
In this game, you rip and tear the undead through the "perspective" of the bullet that you control.
How did you use the restriction?
The gameplay as well as the UI controls are supports gamepad controls.
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Comments
This is equal parts frustrating and addictive lol. Great concept, well executed. Great entry.
Hi thanks! xD may i ask if, you find the web version particularly difficult for you? or if its unplayable? because i only notice when seth commented bout it
I hadn't tried it on the web version but I've just given it a go now. I'm getting considerably less performance from it, but to be honest I'd expect that from Chrome right now. It seems to be trying its best to make me switch browsers.