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Fleeting Fields's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 2.538 | 2.538 |
Sound | #7 | 2.923 | 2.923 |
Graphics | #9 | 3.077 | 3.077 |
Game Idea / Theme | #9 | 3.077 | 3.077 |
Technical Implementation | #10 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game gets too chaotic too fast. Even the first round is a challenge. Additionally it's not clear how to place crops, i still havent figured out when it will accept to plant it. Sound and graphics are on spot. Take out some pace and improve controls, then the game has a nice loop.
I like the idea and implementation. I think that you could enhance the experience by making the player move progressively faster throughout the different levels. Then you have a bit more time to get used to it in the beginning.
At first I had the problem, that I couldn't place the wheat but after a restart I was able to play the game. It was a nice experience. It would be great if the timer for the wheat's expiration would be longer for the first few rounds, after a while it became very stressful to manage everything but I assume that was the plan. This could be a nice casual mobile game if you want to work on it more. Keep up the good work