Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Funnel Jam Updates and Check-Ins—Small Announcement at End Sticky

A topic by SageDaMage created Jul 09, 2021 Views: 309 Replies: 8
Viewing posts 1 to 8
Host(+12)

So, how are you doing, Referees, Wardens, and Game Masters? If you haven't already, now would be a great time to tell the world about your idea for the Funnel Jam! I'll start!

I'm thinking of writing "Fool's Gold", a playset for Trophy Gold in which, you guessed it, the players control multiple characters. I personally feel that the mechanic of Devil's Bargains and Trophy's implied setting both serve as great foundations for a good time with funnels. Specifically, I'd be going for a more narrative approach to funnels, to get the players a bit more immersed in the narrative than most other funnels. I was thinking of making my own incursion for it, but I might just end up converting a DCC funnel and spinning it, considering it's already been nearly 10 days into the Jam. With that in mind, that leads me into a bit of a question:

Do we all feel we can a submission within the time frame? Last I checked, I still have the ability to push back the deadline, and so if anyone feels that they won't be able to finish, please contact me on Discord and we can come to a solution that works for you.

Finally, a small announcement! I'm going to be running Nebin Pendlebrook's Perilous Pantry, a DCC funnel from Purple Sorcerer Games! I will not include a link to the product because every one I saw included the FULL map for some reason, but I'm sure you can find it yourself if interested in the product (which I do highly recommend, as someone who ran it once before). I'm going to run it using Funnel for Cairn by Xenio, although I'm thinking I'll have the players roll on the DCC villager profession d100 table.

If interested, please fill out this Doodle and DM me on Discord (I'm in the NSR server, as well as can be found @ SageDaMage#7515) when you have done so, so I can check the availabilities and ask you some questions!

Got caught up for a while working on the core mechanics and character sheet stuff but I think I've finally got a firm enough grasp on that to where I can simultaneously work on the scenario itself. Really will come down to mental energy as much as time. I think it is unlikely that I will be able to lay it out in any proper way by the deadline, I'm just hoping to get it complete and run it once. I did receive an offer from someone to potentially help with the layout, but if I'm not counting on that, then hopefully at least just a google doc.

Submitted

I've posted my first submission, a one-page move. Made the mistake of posting the thumbnail from the jpeg instead of the pdf for download! But that's fixed now. This is my first jam submission on itch.io, so learning the ropes. :)

Submitted

I just found this jam, so I have no idea if I’ll be able to finish in time or not yet, but it feels pretty compatible with a project I’m working on about daring and doomed starfighter pilots and an adventure where they go up against a giant superweapon.  We’ll see!

Submitted

I'll definitely be able to finish. I'll probably have it up Monday or Tuesday.

Submitted

I've gotten in 3 playtests of my funnel, working on some last minute edits. Is the deadline the 30th or the 31st? I might be able to add some art in if it's the 31st.

Submitted

Well shit, I assumed the deadline was the 31st but going to upload tonight it appears I'm out of luck.

Submitted

Yeah, I had assumed that, but luckily checked a couple  days before

Submitted

Sage got me in after the buzzer, thanks so much!