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Passage Assassination's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 2.333 | 2.333 |
Sound | #2 | 1.333 | 1.333 |
Programming | #2 | 2.667 | 2.667 |
Art | #2 | 2.333 | 2.333 |
Design | #3 | 2.000 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I had the same issue as the other commenter in that I had to zoom in to 170+% to see all of the controls and story. The game felt fairly simple because of the two directional nature of the design, and randomized passage locations and a cooldown on the board command would've presented more replayability, but I'm not too upset about that considering the time frame. I can't complain too much considering I'm the only one with an unfinished game lol
My only qualm is that I had to zoom my browser to 170% in order to see the whole game properly. I'm not sure what engine this is, but the game doesn't seem to stick to the aspect ratio it is presented in.