Hey! I have never created a gb game before. With nine days on the clock before the jam starts, i wanted to know if there is enough time to learn this little piece of software, GB Studio, and not having to deal with little bugs that can be solved by coding in gameboy native language. I have experience with plenty of editors, RPG Maker, godot, as well as many other not game related. Messing around, it seems pretty simple, and similar to rpg maker to some extent. Are there any bugs, things to note, things to not do etc. that you guys have figured out, and that are not mentioned in the documentation? Thank you in advance!