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Are there any IDE for developing GB games?

A topic by danilolc created May 18, 2023 Views: 235 Replies: 4
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Submitted

It's my first time making a GB game, and I'm using the web editor for that (https://daid.github.io/rgbds-live/), but as the project grows it's becoming impracticable. Are there any tool that similar to the web one (with live assembly, step, memory view, ...), but running outside the browser?

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Wow, first time and straight going to asm! :o There is the normal version of RGBDS of course. (But I haven't used this for a few years.) Besides here is a pretty helpful link! :) https://gbdev.io/resources.html
Hmm I've not used that editor before I use visual studio code, which has nice code highlighting. I build using the rgbds cli. And I use the bgb emulator which has a step debugger
Submitted (1 edit)

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Submitted (2 edits)

> Wow, first time and straight going to asm! :o

I'm starting to regret it, I've already worked with GBA development but GB is COMPLETELY different.

Thank you so much pals, I'll take a look at these suggestions