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Lost in Limbo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay (How fun is the game to play?) | #4 | 3.212 | 3.800 |
Well-rounded (How rounded is the game in terms of art, sound, visuals etc) | #8 | 3.719 | 4.400 |
Completion (How complete is the final piece?) | #10 | 3.212 | 3.800 |
Adherence to the theme (Does it incorporate the theme in a genuine way?) | #14 | 3.212 | 3.800 |
Innovation (Is the game new/interesting? Uses assets in an interesting way?) | #20 | 2.535 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Details
Art
-MysticTeacup/ Gemma Armstead
-Hekaart / Heidi Anukam
Programming
-Chandru
-Hummus Man aka Sohrab Hamza
Music And Sound
-William Choo
Design
-Vijay Kumar
How To Play
A and D to move
X to switch players
Space Bar to jump (The Angel can double jump)
Install Intructions
Click the .exe called Lost in Limbo
GDL Diversifiers
Portfolio Power
Your game is built to power up to portfolios of everyone involved
Purpose of Play
Your game is built just to be fun!
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Comments
Awesome art, I noticed straight away that if you open the credits screen you need to quit the game to get back to main menu. Getting into the game though, it was great! I love the camera work, switching between characters is smooth, movement is pretty good, and the puzzles are interesting! Really impressed with this submission, well done!
Thanks!
The credits were supposed to come up directly on the main screen but it was a last minute change and a go back to menu button slipped out of my mind.
Glad you liked the game!
The artstyle and music is nice and the game overall seems well polished. Good job.
btw: I failed directly at the first puzzle at the box. Only through the info here that the angel can jump twice I came further. For a patch, you should possibly explain this information directly in the game.
Yeah, we ran out of time and thus there was no tutorial. The button prompts in the start were a last 10min inclusion.